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Released EasyWay 0.3.1.0!! |
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Written by Daniele Paggi
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Tuesday, 30 January 2007 |
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Finally I've released a new version of the EasyWay! You can get it from the download section! :) - now the game engine DON'T need the -Djava.library.path argument to the VM (thx to Jonas B.!)
- fixed the bug of Transparent Texture
- changed the technique of collision of TileManager (now is more fast and efficient)
- added the SentrySprite class
- added the Sentry class
- added to IPoint the methods:
- getXonScreen - getYonScreen - now the EWText class can laod ttf font file (thx to Jonas B.!)
- added a new MIDI player
- added a new WAV\OGG player
A little note about the site:
I've just fixed the links of the java WebStart of the Games Section. I hope that the links will work correctly. |
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Last Updated ( Thursday, 01 February 2007 )
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Written by Daniele Paggi
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Saturday, 23 December 2006 |
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I've released the new version of easyway! NOTE: I must rewrite the tutorals for the new version! If You are NEW of EasyWay, use an OLD version!! (like the 0.2.4)
- a new game engine's Core - now the game engine's more easy to extend - the game's lists are more fast . - the Type of any object isn't a String but it's an object - added some captability to the Text-writer classes ( not finished yet ) - speeded up the ParticleManager - The game engine Lists now uses generics The game engine render is a bit faster 'cause doesn't use the JNI call when isn't necessary (OpenGLState class) - now we can use the InitOptimizer (based on javassist; not finished yet - added captability to the Tile\TileManager - Fixed a BUG relative to the Collision Core. - changed the structure of packages. - implemented the Audio Core. - and others minor features.
InitOptimizator captability: - self-write the body of the methods of the classes that implements the ILayerID interface - change the functionality of the core for the debugging\normal execution
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Last Updated ( Saturday, 23 December 2006 )
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Written by Daniele Paggi
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Thursday, 21 December 2006 |
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Finally I've updated the site! I hope that you'll like the new graphic and interface :D I've removed a lot of "spammers users" from the forum also and I've moved its url. I've not inserted the Tutorial section at this time: You can have the access to all the ours tutorials from the fourm. I've not already inserted the section 'cause I like make a Wiki for the documentation. The API documentation can be generated from the game engine sources: anyway I'll put a downloable version in future. |
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Last Updated ( Thursday, 21 December 2006 )
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Written by Daniele Paggi
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Wednesday, 01 November 2006 |
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What we have already done on the website: - the Home Page
- the F.A.Q.
- the Credits section
- the Help Us section
- and the License section
The following list is what we need to do on the website: - the Games section
- the forum link
- the Bug section
- the Link section
- the Tutorial section
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Last Updated ( Wednesday, 01 November 2006 )
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Written by Daniele Paggi
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Wednesday, 01 November 2006 |
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Yes, finally we have a LGPL license! This will allow the EasyWay game programmer to distribute their games without the sources of game! If now you create a EasyWay game you can distribute it as do you like (you can sell it for example) on condition that you'll insert the correct credits to the Game Engine (a link to the website) and that you insert'll in your game the source of the EasyWay (not the sources of your game). you can found the full License clicking on the "License link" in the Main Menu. |
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